package Const;

/** Game configure */

public interface GConfig {
	
	String MaGame  = "HS0007";
	String KeyGame = "HTYHds7dsajff67h";
	
/* ------------ System */
	
	boolean isModeGame 		= true; // true: press 2 <=> UP , ...
	boolean isDestroyThread	= true;
	String recordStoreName 	= "KhoBau";
	short maxHightScore		= 7;
	boolean isStretchSize	= false; // false: depend on ScreenSize[2]
	int[] ScreenSize		= {240,320};

/* ------------ User */
	boolean hasCheat		= true;
	
	short k_iCellHigh = 10; // chieu cao o
	short k_iCellWidth = 10; // do rong o
	//---
	short k_iCol = 50; // so cot
	short k_iRow = 40; // so dong
	//---
	short k_iNumLive = 7;
	//---
	short k_iRight = 1; // huong phai
	short k_iLeft = 2; // huong trai
	short k_iUp = 3; // huong len
	short k_iDown = 4; // huong xuong
	//---
	short k_iTimePassLevel = 3; // thoi gian cho qua man
	short k_iTimeHideMap = 3;
	short k_iLightTime = 5;
	
	short k_iTileRock = 2; // da
	int k_iGirdColor = 0x336B33; // meu luoi 0x376B32
	
	short k_iPanelH = 26;
	short k_iPanelTextY = (k_iPanelH>>1)-7;
	short k_iStatusBarH = 20;
	
	short k_iMenu_X = 10;
	short k_iMenu_Y = 10;
	short k_iMenu_W = 40;
	short k_iItem_W = 30;
	
	short k_iBuy_kc = 10;
	short k_iBuyX = 2*k_iMenu_X + k_iMenu_W;
	short k_iBuyY = 2*k_iMenu_Y + 2*k_iMenu_W - ((k_iMenu_W-k_iItem_W)>>1);
	
	short k_inStep = 2; // so buoc chan luu lai duoc them sau moi level
	short k_iAddStep = 3; // mua item luu vet duoc them buoc chan luu
	
	short k_iDialog_W = 220;
	short k_iDialog_H = 60;
}
